Rocket League 2: Don't Get Your Hopes Up
It isn't exactly a secret that Rocket League is one of the biggest games around. Three years out from its 2015 release and the game still regularly ranks among the top 10 most-played games on Steam, while it's found success on many other platforms in the time since then. It would naturally follow that developer Psyonix would look to make lightning strike twice by releasing a sequel, right?
Not so fast. In a new interview with GameSpot, Rocket League game director Scott Rudi says that a sequel to Rocket League actually isn't the cards. Instead, he says, Psyonix would rather focus on improving the existing game as a service – an approach that seems to be working out well for the company.
"We want to keep this going," Rudi said of the current state of Rocket League. "I don't know what I'd do with Rocket League 2. I'd rather do more to expand the existing Rocket League. It's doing great, there is a lot ahead of it. So yeah, we have no plans for Rocket League 2."
Rudi makes a good point – what would a Rocket League 2 look like anyway? It's hard to imagine the core mechanics of Rocket League changing too drastically in a sequel, and with Psyonix regularly adding new cars, arenas, and modes to the game, it's difficult to see what creating a sequel would accomplish outside of splitting the existing player base.
In just a few days, Rocket League will kick off its third anniversary event, which will offer up a special 3v3 playlist and the ability to unlock new cosmetics without having to earn event crates. The event kicks off on July 9 and runs until July 23, giving you two weeks to collect the on-the-house goodies. You can read more about the event over on Steam in a new developer update.