OnLive Cloud-Based Game Service To Launch June 17th At $15 Per Month
Well, what can we say, but it's finally here. After almost 8 years of development and millions of lines of code, OnLive, the gaming equivalent of cloud-computing technology is set to take the gaming world by storm on June 17th, coming to both PCs and Macs in the contiguous 48 states at a $14.95 per month base subscription.
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Intially the service will run on Macs and PCs as a browser plugin, but the MicroConsole TV adapter will be slated for release later this year, along with other devices. The service will stream at 720p, but 1080p full-HD at 60 fps will be added "as the bandwidth becomes available".
[OnLive]