Monster Hunter: World Through The Eyes Of A New Player
Unless you've managed to sleep through the entire weekend, there's a good chance you've encountered talk of Monster Hunter: World online. The much-hyped game released for PlayStation 4 and Xbox One on Friday, bringing the series back to consoles after a long stint on handhelds like the 3DS. The game has been well received by Monster Hunter veterans, but what about those who are new to the series? Is this a suitable point of entry for those who have never played a Monster Hunter game before?
I happen to be one of those new players and, after spending a shameful amount of time parked in front of my TV this past weekend, I can say that it is. I have consistently managed to avoid the Monster Hunter series throughout its 14-year history; though it always sounded like a series that I would love to play, I simply never picked it up. At first, it was because I didn't own the platform a given Monster Hunter game happened to be exclusive to. Later on, it was because hearing Monster Hunter fans talk about the series led to this feeling on intimidation.
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Don't get me wrong, Monster Hunter: World still has that air of intimidation surrounding it. Listening to a Monster Hunter enthusiast talk about the numerous mechanics and in-depth systems that are interwoven to create a Monster Hunter game is usually an exercise in confusion for a newbie like me. There is, after all, a reason why those veterans recommend bringing a friend who is well-versed in the ways of Monster Hunter along for your first go with the series, as there's a lot to explain and the game doesn't always do a good job of covering everything you need to know.
That's still more or less true for Monster Hunter: World. I don't have any previous experience to compare it to, but it's clear that there's a lot at play here. Between picking a weapon style to learning the game's complex crafting system and making your way through endless lists of quests, stats, bounties, and food it can be overwhelming for a new player approaching it on their own.
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However, I think Monster Hunter: World does a pretty good job explaining most of these systems during its (rather long) tutorial. There are still a few things I'm confused about, but as I play more, those trouble spots are becoming clearer. Of course, it doesn't help that I picked the insect glaive as my go-to weapon, ignoring in-game tips that suggested starting with the sword and shield, dual blades, or the long sword and branching out from there.
So, in the end, I might be to blame for some of my struggles in the opening hours of Monster Hunter: World. I do think I'm on the right track, though, and I think the fact that much of this understanding comes mostly from the in-game tips and tutorial really says something about Capcom's focus on making an unapologetically complex game more accessible to newcomers.
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Regardless of how accessible World may be when compared to previous Monster Hunter games, I have to say that I'm glad I stuck with it, even through the feelings of confusion. Now that things are beginning to come together, I'm starting to understand what all of the fuss is about. Monster Hunter: World is an immensely fun game, and the satisfaction of taking down a large monster is a feeling that doesn't seem likely to wear off anytime soon.
Beyond the thrill of the hunt, this seems like a great game for anyone who likes to sink a lot of time into open-world RPGs. Games that make you grind tend to get a bad rap among mainstream gamers, but there's still a certain joy to be found in that grind for many people. As someone who doesn't mind a good old-fashioned grindfest every once in a while, I'm thinking I'm going to have a lot of fun with Monster Hunter: World.
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Of course, I've only scratched the surface thus far. It could be that I get to the later stages of the game and I discover that the grind is simply more trouble than its worth or that the mechanics become too complex and ultimately put the game down at a point where other people would keep going. I'm not sure how long Monster Hunter: World will hold my attention, but as someone who held off on the Monster Hunter series for more than a decade, I have to say that I'm pretty impressed with what I've seen so far.
Wrap-Up
If you've been thinking about trying Monster Hunter: World but you've shied away because the series has a general reputation of being complex and confusing, this seems like it could be the most newbie-friendly game of the series thus far. Given a few weeks, there will be an endless trove of resources available through the internet to help you if you get stuck, but if you give it a try with just what the game gives you, you might be surprised by just how accessible it is.