NVIDIA Creating "Any Technology That Helps Them Make Star Wars Faster"

Earlier this week NVIDIA CEO Jen-Hsun Huang confirmed that Lucasfilm was using NVIDIA technology to make Star Wars: The Force Awakens. "I'm out-of-my-body excited about this," said Huang, "I'll create any technology that helps them make Star Wars faster." Today NVIDIA confirmed what hardware Lucasfilm was using to push the next generation in Star Wars production. "To create the most immersive and visually exciting imagery imaginable," said Lutz Latta, Principal Engineer at Lucasfilm, "Lucasfilm artists and developers need optimal graphics performance and GPU power."

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Above you're looking at what very well may be your first look at C-3PO and R2-D2 together IN the next Star Wars film*. This slide was shown at the start of the main conference keynote at GTC 2015 this week in San Jose, California.

*Not so fast – this is a real-time motion capture display from a presentation made by Lucasfilm back in 2013. Stay tuned as our full article on the subject comes to SlashGear's Star Wars tag portal this week.

Latta continued speaking on how Lucasfilm "artists and developers" work with the NVIDIA Quadro M6000 graphics card, saying: "With the NVIDIA Quadro M6000 GPU, we saw overall gains of 55% in heavy a compute and memory access ray-tracing application using layered shadow maps."

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"This kind of performance boost gives our artists a necessary edge to realize their creative vision."

You can see our first article on the NVIDIA Quadro M6000 from earlier this week for additional details.

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